Skip to content

C++ Programming Language

Getting Started

hello.cpp

#include <iostream>
int main() {
std::cout << "Hello CheatSheets\n";
return 0;
}

Compiling and running

Terminal window
$ g++ hello.cpp -o hello
$ ./hello
Hello CheatSheets

Variables

int number = 5; // Integer
float f = 0.95; // Floating number
double PI = 3.14159; // Floating number
char yes = 'Y'; // Character
std::string s = "ME"; // String (text)
bool isRight = true; // Boolean
// Constants
const float RATE = 0.8;

int age {25}; // Since C++11
std::cout << age; // Print 25

Primitive Data Types

Data TypeSizeRange
int4 bytes-2^31^ ^to^ 2^31^-1
float4 bytesN/A
double8 bytesN/A
char1 byte-128 ^to^ 127
bool1 bytetrue / false
voidN/AN/A
wchar_t2 ^or^ 4 bytes1 wide character

{.show-header}

User Input

int num;
std::cout << "Type a number: ";
std::cin >> num;
std::cout << "You entered " << num;

Swap

int a = 5, b = 10;
std::swap(a, b);
// Outputs: a=10, b=5
std::cout << "a=" << a << ", b=" << b;

Comments

// A single one line comment in C++
/* This is a multiple line comment
in C++ */

If statement

if (a == 10) {
// do something
}

See: Conditionals

Loops

for (int i = 0; i < 10; i++) {
std::cout << i << "\n";
}

See: Loops

Functions

#include <iostream>
void hello(); // Declaring
int main() { // main function
hello(); // Calling
}
void hello() { // Defining
std::cout << "Hello CheatSheets!\n";
}

See: Functions

References

int i = 1;
int& ri = i; // ri is a reference to i
ri = 2; // i is now changed to 2
std::cout << "i=" << i;
i = 3; // i is now changed to 3
std::cout << "ri=" << ri;

ri and i refer to the same memory location.

Namespaces

#include <iostream>
namespace ns1 {int val(){return 5;}}
int main()
{
std::cout << ns1::val();
}

#include <iostream>
namespace ns1 {int val(){return 5;}}
using namespace ns1;
using namespace std;
int main()
{
cout << val();
}

Namespaces allow global identifiers under a name

C++ Arrays

Declaration

std::array<int, 3> marks; // Definition
marks[0] = 92;
marks[1] = 97;
marks[2] = 98;
// Define and initialize
std::array<int, 3> = {92, 97, 98};
// With empty members
std::array<int, 3> marks = {92, 97};
std::cout << marks[2]; // Outputs: 0

Manipulation

┌─────┬─────┬─────┬─────┬─────┬─────┐
| 92 | 97 | 98 | 99 | 98 | 94 |
└─────┴─────┴─────┴─────┴─────┴─────┘
0 1 2 3 4 5

std::array<int, 6> marks = {92, 97, 98, 99, 98, 94};
// Print first element
std::cout << marks[0];
// Change 2nd element to 99
marks[1] = 99;
// Take input from the user
std::cin >> marks[2];

Displaying

char ref[5] = {'R', 'e', 'f'};
// Range based for loop
for (const int &n : ref) {
std::cout << std::string(1, n);
}
// Traditional for loop
for (int i = 0; i < sizeof(ref); ++i) {
std::cout << ref[i];
}

Multidimensional

j0 j1 j2 j3 j4 j5
┌────┬────┬────┬────┬────┬────┐
i0 | 1 | 2 | 3 | 4 | 5 | 6 |
├────┼────┼────┼────┼────┼────┤
i1 | 6 | 5 | 4 | 3 | 2 | 1 |
└────┴────┴────┴────┴────┴────┘

int x[2][6] = {
{1,2,3,4,5,6}, {6,5,4,3,2,1}
};
for (int i = 0; i < 2; ++i) {
for (int j = 0; j < 6; ++j) {
std::cout << x[i][j] << " ";
}
}
// Outputs: 1 2 3 4 5 6 6 5 4 3 2 1

C++ Conditionals

If Clause

if (a == 10) {
// do something
}

int number = 16;
if (number % 2 == 0)
{
std::cout << "even";
}
else
{
std::cout << "odd";
}
// Outputs: even

Else if Statement

int score = 99;
if (score == 100) {
std::cout << "Superb";
}
else if (score >= 90) {
std::cout << "Excellent";
}
else if (score >= 80) {
std::cout << "Very Good";
}
else if (score >= 70) {
std::cout << "Good";
}
else if (score >= 60)
std::cout << "OK";
else
std::cout << "What?";

Operators {.row-span-2}

Relational Operators

a == ba is equal to b
a != ba is NOT equal to b
a < ba is less than b
a > ba is greater b
a <= ba is less than or equal to b
a >= ba is greater or equal to b

Assignment Operators

ExampleEquivalent to
a += bAka a = a + b
a -= bAka a = a - b
a *= bAka a = a * b
a /= bAka a = a / b
a %= bAka a = a % b

Logical Operators

ExampleMeaning
exp1 && exp2Both are true (AND)
exp1 || exp2Either is true (OR)
!expexp is false (NOT)

Bitwise Operators

OperatorDescription
a & bBinary AND
a | bBinary OR
a ^ bBinary XOR
~ aBinary One’s Complement
a << bBinary Shift Left
a >> bBinary Shift Right

Ternary Operator

┌── True ──┐
Result = Condition ? Exp1 : Exp2;
└───── False ─────┘

int x = 3, y = 5, max;
max = (x > y) ? x : y;
// Outputs: 5
std::cout << max << std::endl;

int x = 3, y = 5, max;
if (x > y) {
max = x;
} else {
max = y;
}
// Outputs: 5
std::cout << max << std::endl;

Switch Statement

int num = 2;
switch (num) {
case 0:
std::cout << "Zero";
break;
case 1:
std::cout << "One";
break;
case 2:
std::cout << "Two";
break;
case 3:
std::cout << "Three";
break;
default:
std::cout << "What?";
break;
}

C++ Loops

While

int i = 0;
while (i < 6) {
std::cout << i++;
}
// Outputs: 012345

Do-while

int i = 1;
do {
std::cout << i++;
} while (i <= 5);
// Outputs: 12345

Continue statements

for (int i = 0; i < 10; i++) {
if (i % 2 == 0) {
continue;
}
std::cout << i;
} // Outputs: 13579

Infinite loop

while (true) { // true or 1
std::cout << "infinite loop";
}

for (;;) {
std::cout << "infinite loop";
}

for(int i = 1; i > 0; i++) {
std::cout << "infinite loop";
}

for_each (Since C++11)

#include <iostream>
int main()
{
auto print = [](int num) { std::cout << num << std::endl; };
std::array<int, 4> arr = {1, 2, 3, 4};
std::for_each(arr.begin(), arr.end(), print);
return 0;
}

Range-based (Since C++11)

for (int n : {1, 2, 3, 4, 5}) {
std::cout << n << " ";
}
// Outputs: 1 2 3 4 5

std::string hello = "CheatSheets.zip";
for (char c: hello)
{
std::cout << c << " ";
}
// Outputs: Q u i c k R e f . M E

Break statements

int password, times = 0;
while (password != 1234) {
if (times++ >= 3) {
std::cout << "Locked!\n";
break;
}
std::cout << "Password: ";
std::cin >> password; // input
}

Several variations

for (int i = 0, j = 2; i < 3; i++, j--){
std::cout << "i=" << i << ",";
std::cout << "j=" << j << ";";
}
// Outputs: i=0,j=2;i=1,j=1;i=2,j=0;

C++ Functions

Arguments & Returns

#include <iostream>
int add(int a, int b) {
return a + b;
}
int main() {
std::cout << add(10, 20);
}

add is a function taking 2 ints and returning int

Overloading

void fun(string a, string b) {
std::cout << a + " " + b;
}
void fun(string a) {
std::cout << a;
}
void fun(int a) {
std::cout << a;
}

Built-in Functions

#include <iostream>
#include <cmath> // import library
int main() {
// sqrt() is from cmath
std::cout << sqrt(9);
}

C++ Classes & Objects {.cols-2}

Defining a Class

class MyClass {
public: // Access specifier
int myNum; // Attribute (int variable)
string myString; // Attribute (string variable)
};

Creating an Object

MyClass myObj; // Create an object of MyClass
myObj.myNum = 15; // Set the value of myNum to 15
myObj.myString = "Hello"; // Set the value of myString to "Hello"
cout << myObj.myNum << endl; // Output 15
cout << myObj.myString << endl; // Output "Hello"

Constructors

class MyClass {
public:
int myNum;
string myString;
MyClass() { // Constructor
myNum = 0;
myString = "";
}
};
MyClass myObj; // Create an object of MyClass
cout << myObj.myNum << endl; // Output 0
cout << myObj.myString << endl; // Output ""

Destructors

class MyClass {
public:
int myNum;
string myString;
MyClass() { // Constructor
myNum = 0;
myString = "";
}
~MyClass() { // Destructor
cout << "Object destroyed." << endl;
}
};
MyClass myObj; // Create an object of MyClass
// Code here...
// Object is destroyed automatically when the program exits the scope

Class Methods

class MyClass {
public:
int myNum;
string myString;
void myMethod() { // Method/function defined inside the class
cout << "Hello World!" << endl;
}
};
MyClass myObj; // Create an object of MyClass
myObj.myMethod(); // Call the method

Access Modifiers

class MyClass {
public: // Public access specifier
int x; // Public attribute
private: // Private access specifier
int y; // Private attribute
protected: // Protected access specifier
int z; // Protected attribute
};
MyClass myObj;
myObj.x = 25; // Allowed (public)
myObj.y = 50; // Not allowed (private)
myObj.z = 75; // Not allowed (protected)

Getters and Setters

class MyClass {
private:
int myNum;
public:
void setMyNum(int num) { // Setter
myNum = num;
}
int getMyNum() { // Getter
return myNum;
}
};
MyClass myObj;
myObj.setMyNum(15); // Set the value of myNum to 15
cout << myObj.getMyNum() << endl; // Output 15

Inheritance

class Vehicle {
public:
string brand = "Ford";
void honk() {
cout << "Tuut, tuut!" << endl;
}
};
class Car : public Vehicle {
public:
string model = "Mustang";
};
Car myCar;
myCar.honk(); // Output "Tuut, tuut!"
cout << myCar.brand + " " + myCar.model << endl; // Output "Ford Mustang"

C++ Preprocessor

Preprocessor {.row-span-3}

{.marker-none .cols-2}

Includes

#include "iostream"
#include <iostream>

Defines

#define FOO
#define FOO "hello"
#undef FOO

If {.row-span-2}

#ifdef DEBUG
console.log('hi');
#elif defined VERBOSE
...
#else
...
#endif

Error

#if VERSION == 2.0
#error Unsupported
#warning Not really supported
#endif

Macro

#define DEG(x) ((x) * 57.29)

Token concat

#define DST(name) name##_s name##_t
DST(object); #=> object_s object_t;

Stringification

#define STR(name) #name
char * a = STR(object); #=> char * a = "object";

file and line

#define LOG(msg) console.log(__FILE__, __LINE__, msg)
#=> console.log("file.txt", 3, "hey")

Miscellaneous

Escape Sequences

Escape SequencesCharacters
\bBackspace
\fForm feed
\nNewline
\rReturn
\tHorizontal tab
\vVertical tab
\\Backslash
\'Single quotation mark
\"Double quotation mark
\?Question mark
\0Null Character

Keywords {.col-span-2 .row-span-2}

Preprocessor

Also see