C++ Programming Language
Getting Started
hello.cpp
#include <iostream>
int main() { std::cout << "Hello CheatSheets\n"; return 0;}
Compiling and running
$ g++ hello.cpp -o hello$ ./helloHello CheatSheets
Variables
int number = 5; // Integerfloat f = 0.95; // Floating numberdouble PI = 3.14159; // Floating numberchar yes = 'Y'; // Characterstd::string s = "ME"; // String (text)bool isRight = true; // Boolean
// Constantsconst float RATE = 0.8;
int age {25}; // Since C++11std::cout << age; // Print 25
Primitive Data Types
Data Type | Size | Range |
---|---|---|
int | 4 bytes | -2^31^ ^to^ 2^31^-1 |
float | 4 bytes | N/A |
double | 8 bytes | N/A |
char | 1 byte | -128 ^to^ 127 |
bool | 1 byte | true / false |
void | N/A | N/A |
wchar_t | 2 ^or^ 4 bytes | 1 wide character |
{.show-header}
User Input
int num;
std::cout << "Type a number: ";std::cin >> num;
std::cout << "You entered " << num;
Swap
int a = 5, b = 10;std::swap(a, b);
// Outputs: a=10, b=5std::cout << "a=" << a << ", b=" << b;
Comments
// A single one line comment in C++
/* This is a multiple line comment in C++ */
If statement
if (a == 10) { // do something}
See: Conditionals
Loops
for (int i = 0; i < 10; i++) { std::cout << i << "\n";}
See: Loops
Functions
#include <iostream>
void hello(); // Declaring
int main() { // main function hello(); // Calling}
void hello() { // Defining std::cout << "Hello CheatSheets!\n";}
See: Functions
References
int i = 1;int& ri = i; // ri is a reference to i
ri = 2; // i is now changed to 2std::cout << "i=" << i;
i = 3; // i is now changed to 3std::cout << "ri=" << ri;
ri
and i
refer to the same memory location.
Namespaces
#include <iostream>namespace ns1 {int val(){return 5;}}int main(){ std::cout << ns1::val();}
#include <iostream>namespace ns1 {int val(){return 5;}}using namespace ns1;using namespace std;int main(){ cout << val();}
Namespaces allow global identifiers under a name
C++ Arrays
Declaration
std::array<int, 3> marks; // Definitionmarks[0] = 92;marks[1] = 97;marks[2] = 98;
// Define and initializestd::array<int, 3> = {92, 97, 98};
// With empty membersstd::array<int, 3> marks = {92, 97};std::cout << marks[2]; // Outputs: 0
Manipulation
┌─────┬─────┬─────┬─────┬─────┬─────┐| 92 | 97 | 98 | 99 | 98 | 94 |└─────┴─────┴─────┴─────┴─────┴─────┘ 0 1 2 3 4 5
std::array<int, 6> marks = {92, 97, 98, 99, 98, 94};
// Print first elementstd::cout << marks[0];
// Change 2nd element to 99marks[1] = 99;
// Take input from the userstd::cin >> marks[2];
Displaying
char ref[5] = {'R', 'e', 'f'};
// Range based for loopfor (const int &n : ref) { std::cout << std::string(1, n);}
// Traditional for loopfor (int i = 0; i < sizeof(ref); ++i) { std::cout << ref[i];}
Multidimensional
j0 j1 j2 j3 j4 j5 ┌────┬────┬────┬────┬────┬────┐i0 | 1 | 2 | 3 | 4 | 5 | 6 | ├────┼────┼────┼────┼────┼────┤i1 | 6 | 5 | 4 | 3 | 2 | 1 | └────┴────┴────┴────┴────┴────┘
int x[2][6] = { {1,2,3,4,5,6}, {6,5,4,3,2,1}};for (int i = 0; i < 2; ++i) { for (int j = 0; j < 6; ++j) { std::cout << x[i][j] << " "; }}// Outputs: 1 2 3 4 5 6 6 5 4 3 2 1
C++ Conditionals
If Clause
if (a == 10) { // do something}
int number = 16;
if (number % 2 == 0){ std::cout << "even";}else{ std::cout << "odd";}
// Outputs: even
Else if Statement
int score = 99;if (score == 100) { std::cout << "Superb";}else if (score >= 90) { std::cout << "Excellent";}else if (score >= 80) { std::cout << "Very Good";}else if (score >= 70) { std::cout << "Good";}else if (score >= 60) std::cout << "OK";else std::cout << "What?";
Operators {.row-span-2}
Relational Operators
a == b | a is equal to b |
a != b | a is NOT equal to b |
a < b | a is less than b |
a > b | a is greater b |
a <= b | a is less than or equal to b |
a >= b | a is greater or equal to b |
Assignment Operators
Example | Equivalent to |
---|---|
a += b | Aka a = a + b |
a -= b | Aka a = a - b |
a *= b | Aka a = a * b |
a /= b | Aka a = a / b |
a %= b | Aka a = a % b |
Logical Operators
Example | Meaning |
---|---|
exp1 && exp2 | Both are true (AND) |
exp1 || exp2 | Either is true (OR) |
!exp | exp is false (NOT) |
Bitwise Operators
Operator | Description |
---|---|
a & b | Binary AND |
a | b | Binary OR |
a ^ b | Binary XOR |
~ a | Binary One’s Complement |
a << b | Binary Shift Left |
a >> b | Binary Shift Right |
Ternary Operator
┌── True ──┐Result = Condition ? Exp1 : Exp2; └───── False ─────┘
int x = 3, y = 5, max;max = (x > y) ? x : y;
// Outputs: 5std::cout << max << std::endl;
int x = 3, y = 5, max;if (x > y) { max = x;} else { max = y;}// Outputs: 5std::cout << max << std::endl;
Switch Statement
int num = 2;switch (num) { case 0: std::cout << "Zero"; break; case 1: std::cout << "One"; break; case 2: std::cout << "Two"; break; case 3: std::cout << "Three"; break; default: std::cout << "What?"; break;}
C++ Loops
While
int i = 0;while (i < 6) { std::cout << i++;}
// Outputs: 012345
Do-while
int i = 1;do { std::cout << i++;} while (i <= 5);
// Outputs: 12345
Continue statements
for (int i = 0; i < 10; i++) { if (i % 2 == 0) { continue; } std::cout << i;} // Outputs: 13579
Infinite loop
while (true) { // true or 1 std::cout << "infinite loop";}
for (;;) { std::cout << "infinite loop";}
for(int i = 1; i > 0; i++) { std::cout << "infinite loop";}
for_each (Since C++11)
#include <iostream>
int main(){ auto print = [](int num) { std::cout << num << std::endl; };
std::array<int, 4> arr = {1, 2, 3, 4}; std::for_each(arr.begin(), arr.end(), print); return 0;}
Range-based (Since C++11)
for (int n : {1, 2, 3, 4, 5}) { std::cout << n << " ";}// Outputs: 1 2 3 4 5
std::string hello = "CheatSheets.zip";for (char c: hello){ std::cout << c << " ";}// Outputs: Q u i c k R e f . M E
Break statements
int password, times = 0;while (password != 1234) { if (times++ >= 3) { std::cout << "Locked!\n"; break; } std::cout << "Password: "; std::cin >> password; // input}
Several variations
for (int i = 0, j = 2; i < 3; i++, j--){ std::cout << "i=" << i << ","; std::cout << "j=" << j << ";";}// Outputs: i=0,j=2;i=1,j=1;i=2,j=0;
C++ Functions
Arguments & Returns
#include <iostream>
int add(int a, int b) { return a + b;}
int main() { std::cout << add(10, 20);}
add
is a function taking 2 ints and returning int
Overloading
void fun(string a, string b) { std::cout << a + " " + b;}void fun(string a) { std::cout << a;}void fun(int a) { std::cout << a;}
Built-in Functions
#include <iostream>#include <cmath> // import library
int main() { // sqrt() is from cmath std::cout << sqrt(9);}
C++ Classes & Objects {.cols-2}
Defining a Class
class MyClass { public: // Access specifier int myNum; // Attribute (int variable) string myString; // Attribute (string variable)};
Creating an Object
MyClass myObj; // Create an object of MyClass
myObj.myNum = 15; // Set the value of myNum to 15myObj.myString = "Hello"; // Set the value of myString to "Hello"
cout << myObj.myNum << endl; // Output 15cout << myObj.myString << endl; // Output "Hello"
Constructors
class MyClass { public: int myNum; string myString; MyClass() { // Constructor myNum = 0; myString = ""; }};
MyClass myObj; // Create an object of MyClass
cout << myObj.myNum << endl; // Output 0cout << myObj.myString << endl; // Output ""
Destructors
class MyClass { public: int myNum; string myString; MyClass() { // Constructor myNum = 0; myString = ""; } ~MyClass() { // Destructor cout << "Object destroyed." << endl; }};
MyClass myObj; // Create an object of MyClass
// Code here...
// Object is destroyed automatically when the program exits the scope
Class Methods
class MyClass { public: int myNum; string myString; void myMethod() { // Method/function defined inside the class cout << "Hello World!" << endl; }};
MyClass myObj; // Create an object of MyClassmyObj.myMethod(); // Call the method
Access Modifiers
class MyClass { public: // Public access specifier int x; // Public attribute private: // Private access specifier int y; // Private attribute protected: // Protected access specifier int z; // Protected attribute};
MyClass myObj;myObj.x = 25; // Allowed (public)myObj.y = 50; // Not allowed (private)myObj.z = 75; // Not allowed (protected)
Getters and Setters
class MyClass { private: int myNum; public: void setMyNum(int num) { // Setter myNum = num; } int getMyNum() { // Getter return myNum; }};
MyClass myObj;myObj.setMyNum(15); // Set the value of myNum to 15cout << myObj.getMyNum() << endl; // Output 15
Inheritance
class Vehicle { public: string brand = "Ford"; void honk() { cout << "Tuut, tuut!" << endl; }};
class Car : public Vehicle { public: string model = "Mustang";};
Car myCar;myCar.honk(); // Output "Tuut, tuut!"cout << myCar.brand + " " + myCar.model << endl; // Output "Ford Mustang"
C++ Preprocessor
Preprocessor {.row-span-3}
- if
- elif
- else
- endif
- ifdef
- ifndef
- define
- undef
- include
- line
- error
- pragma
- defined
- __has_include
- __has_cpp_attribute
- export
- import
- module
{.marker-none .cols-2}
Includes
#include "iostream"#include <iostream>
Defines
#define FOO#define FOO "hello"
#undef FOO
If {.row-span-2}
#ifdef DEBUG console.log('hi');#elif defined VERBOSE ...#else ...#endif
Error
#if VERSION == 2.0 #error Unsupported #warning Not really supported#endif
Macro
#define DEG(x) ((x) * 57.29)
Token concat
#define DST(name) name##_s name##_tDST(object); #=> object_s object_t;
Stringification
#define STR(name) #namechar * a = STR(object); #=> char * a = "object";
file and line
#define LOG(msg) console.log(__FILE__, __LINE__, msg)#=> console.log("file.txt", 3, "hey")
Miscellaneous
Escape Sequences
Escape Sequences | Characters |
---|---|
\b | Backspace |
\f | Form feed |
\n | Newline |
\r | Return |
\t | Horizontal tab |
\v | Vertical tab |
\\ | Backslash |
\' | Single quotation mark |
\" | Double quotation mark |
\? | Question mark |
\0 | Null Character |
Keywords {.col-span-2 .row-span-2}
- alignas
- alignof
- and
- and_eq
- asm
- atomic_cancel
- atomic_commit
- atomic_noexcept
- auto
- bitand
- bitor
- bool
- break
- case
- catch
- char
- char8_t
- char16_t
- char32_t
- class
- compl
- concept
- const
- consteval
- constexpr
- constinit
- const_cast
- continue
- co_await
- co_return
- co_yield
- decltype
- default
- delete
- do
- double
- dynamic_cast
- else
- enum
- explicit
- export
- extern
- false
- float
- for
- friend
- goto
- if
- inline
- int
- long
- mutable
- namespace
- new
- noexcept
- not
- not_eq
- nullptr
- operator
- or
- or_eq
- private
- protected
- public
- reflexpr
- register
- reinterpret_cast
- requires
- return
- short
- signed
- sizeof
- static
- static_assert
- static_cast
- struct
- switch
- synchronized
- template
- this
- thread_local
- throw
- true
- try
- typedef
- typeid
- typename
- union
- unsigned
- using
- virtual
- void
- volatile
- wchar_t
- while
- xor
- xor_eq
- final
- override
- transaction_safe
- transaction_safe_dynamic {.marker-none .cols-5}
Preprocessor
- if
- elif
- else
- endif
- ifdef
- ifndef
- define
- undef
- include
- line
- error
- pragma
- defined
- __has_include
- __has_cpp_attribute
- export
- import
- module {.marker-none .cols-2}
Also see
-
C++ Infographics & Cheat Sheets (hackingcpp.com)
-
C++ reference (cppreference.com)
-
C++ Language Tutorials (cplusplus.com)